Setting up ProjectParams for C:\Users\adila\OneDrive\Documents\Unreal Projects\finished\finished.uprojectįinished.uproject requires a temporary target.cs to be generated (PythonScriptPlugin plugin is enabled) Parsing command line: -ScriptsForProject=“C:/Users/adila/OneDrive/Documents/Unreal Projects/finished/finished.uproject” BuildCookRun -project=“C:/Users/adila/OneDrive/Documents/Unreal Projects/finished/finished.uproject” -noP4 -clientconfig=Development -serverconfig=Development -nocompile -nocompileeditor -installed -ue4exe=“C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe” -utf8output -platform=Android -targetplatform=Android -cookflavor=ASTC -ini:Game::BlueprintNativizationMethod=Disabled -build -cookonthefly -nokill -map= -compressed -stage -deploy -cmdline=" -Messaging" -addcmdline="-SessionId=9A5F2DA14DC8ECBBCEF1F5B2BBB47578 -SessionOwner=‘adila’ -SessionName=‘POCO_F1 (572c4ea7)’ " -run I have just done this little video, though it didn’t help. UATHelper: Packaging (Android (ASTC)): BUILD FAILED UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown) PackagingResults: Error: cmd.exe failed with args /c “C:\Users\rober\Documents\Unreal Projects\TutorialProject\Intermediate\Android\armv7\gradle\rungradle.bat” :app:assembleDebug UATHelper: Packaging (Android (ASTC)): (see C:\Users\rober\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\Log.txt for full exception trace) UATHelper: Packaging (Android (ASTC)): ERROR: cmd.exe failed with args /c “C:\Users\rober\Documents\Unreal Projects\TutorialProject\Intermediate\Android\armv7\gradle\rungradle.bat” :app:assembleDebug UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 10s UATHelper: Packaging (Android (ASTC)): * Get more help at Run with -info or -debug option to get more log output. UATHelper: Packaging (Android (ASTC)): Run with -stacktrace option to get the stack trace. UATHelper: Packaging (Android (ASTC)): * Try: Remove and install again using the SDK Manager. UATHelper: Packaging (Android (ASTC)): > Installed Build Tools revision 31.0.0 is corrupted. UATHelper: Packaging (Android (ASTC)): Could not determine the dependencies of task ‘:app:compileDebugJavaWithJavac’. UATHelper: Packaging (Android (ASTC)): * What went wrong: UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception. UATHelper: Packaging (Android (ASTC)): File C:\Users\rober.android\repositories.cfg could not be loaded. UATHelper: Packaging (Android (ASTC)): Build-tool 31.0.0 is missing DX at C:\Users\rober\AppData\Local\Android\Sdk\build-tools\31.0.0\dx.bat UATHelper: Packaging (Android (ASTC)): Daemon will be stopped at the end of the build stopping after processing Please consider using the daemon: The Gradle Daemon. UATHelper: Packaging (Android (ASTC)): To honour the JVM settings for this build a new JVM will be forked. UATHelper: Packaging (Android (ASTC)): Making. UATHelper: Packaging (Android (ASTC)): Creating rungradle.bat to work around commandline length limit (using unused drive letter X:) UATHelper: Packaging (Android (ASTC)): Fixing minSdkVersion NDK level above 19 requires minSdkVersion of 21 (arch=armv7) UATHelper: Packaging (Android (ASTC)): Copying C:\Users\rober\Documents\Unreal Projects\TutorialProject\Intermediate\Android\armv7\AndroidManifest.xml to C:\Users\rober\Documents\Unreal Projects\TutorialProject\Intermediate\Android\armv7\gradle\app\src\main\AndroidManifest.xml UATHelper: Packaging (Android (ASTC)): = 8:45:04 PM=PERFORMING FINAL APK PACKAGE OPERATION=-armv7= The errors I am getting are bolded below: I was fine with packaging until I reinstalled Andriod Studio recently, and now I am getting gradle issues that usually I had been able to resolve by deleting Intermediate, as you did. I don’t yet have any advice, but I am very recently encountering gradle issues myself.
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